https://www.shroudoftheavatar.com/forum/index.php?threads/catnip-games-acquires-shroud-of-the-avatar.159409/

텍사스 오스틴에 위치한 Catnip Games에서 개리엇이 공동 설립하고 슈라우드 오브 아바타를 개발한 Portalarium의 운영 자산을 인수했다는 소식입니다.

Catnip Games는 6년 이상 Portalarium에서 CTO로 재직하다 2019년 사장으로 임명된 Cris Spears가 설립한 스튜디오라고 합니다.

Chris Spears는 개발팀이 프로젝트를 계속 유지할 것이고 에피소드 2 발매에도 노력을 기울이고 있다고 언급했습니다.

개리엇과 스타롱(총괄 프로듀서)은 게임과 커뮤니티 운영에 계속 참여할 것이라고 밝히고 있지만 일부에서는 개리엇이 합법(편법)적으로 Portalarium을 정리하고 게임에서 손떼려는 수순이 아닌가 의심하고 있습니다.

개발비 탕진 논란, 사무실 폐쇄, 펀딩 보상 논란, 크라우드 펀딩에 대한 미국 증권거래위원회에 보고서 미제출 등 논란을 자초하는 상황에서 이러한 행보를 보이다니 속보이네요.

개리엇... 숱한 논란 속에서도 많은 팬들이 믿고 지지했는데 이번 일의 결과가 예상대로 흘러간다면 뭐... 말이 필요없겠죠.

 

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제작/발매 : Portalarium 2018. 3. 27

 

 

■ 전설의 부활

울티마의 아버지인 리처드 개리엇은 EA 이후의 행보에서 '우주먹튀'라는 별명까지 얻으며 세간에서 구설수에 오르기도 했지만, 2013년 크라우드 펀딩인 킥스타터를 통해 울티마 시리즈의 정신적 후속작인 'Shroud of the Avatar - Forsaken Virtues'(이하 SotA)를 선보이며 킥스타터에서만 190만 달러가 넘는 금액을 모금하는 데 성공, 화려하게 부활합니다.

이는 개리엇의 명성이 여전히 유효함은 물론이고 사람들은 아직도 울티마 X나 울티마 온라인 2를 바란다는 반증이기도 했죠.

 

 

■ 이것은 울티마인가?

게임의 외형은 '울티마 온라인과 싱글을 울티마 9의 느낌으로 인디 게임스럽게 만들었다'라는 표현이 적합할 듯합니다. 익숙함을 통해 신규 유저보다는 기존 팬들의 입맛을 타깃으로 했음이 느껴지는 부분입니다.

그러한 탓에 SotA 세계의 탐험은 울티마 시리즈의 향수를 느낌과 동시에 낡고 오래되었음이 묻어나오기도 합니다. 불편한 UI와 키워드 입력 방식의 다이얼로그 시스템이 대표적입니다.

제작된 시기와 기술을 감안해야겠지만 울티마 시리즈가 시작과 끝만 같은 비선형 게임의 정수(4~6편)를 보여주거나 다소 선형적으로 변했지만 밀도 있는 메인 퀘스트 위주의 진행에 유기적으로 잘 융화된 서브 퀘스트가 곁들여지는 정도(7~9편)였다면 SotA는 엘더 스크롤 시리즈나 여타 MMORGP처럼 선형적이고 짧은 메인 퀘스트와 엄창난 물량의 서브 퀘스트를 제공합니다.

매번 혁신을 선도하던 게임이 되려 후대 게임들에게 영향을 받는 못습을 보니 세월이 흘렀음을 격감하게 됩니다.

그래도 일견 평범해보였던 스킬 시스템이 파고들면 굉장히 깊이 있는 전술을 구사할 수 있는 것을 보면 RPG 명가로서의 노하우가 여전히 남아있음을 엿볼 수 있습니다.

결국 울티마 시리즈의 오랜 팬들은 어느 정도 불만과 불편을 감수하고도 그럭저럭 만족할 수 있으나 신규 유저들에게는 뭔가 어정쩡한 게임으로 남아버린 모습이 되었습니다.

 


■ 로드 브리티시의 부재

▲ 로드 브리티시의 부인 아라벨라

울티마 시리즈의 상징이자 브리타니아의 영원한 통치자, 로드 브리티시는 게임 속에서 언급만 있을 뿐, 실제로 등장하지 않고 부인인 아라벨라를 대신 보내 오라클과 함께 플레이어를 인도하게 됩니다.

이처럼 첫 번째 이야기에서는 로드 브리티시가 등장하지 않으나 온라인 모드에서 로드 브리티시가 대륙에서 노비아 섬으로 방문하는 형식으로 플레이어와 만남을 가지니 로드와의 알현은 온라인을 통해야 할 것 같습니다. 물론 영어로요.
(How do you do, Glad to meet you. How are you? Fine, thank you and you?)

 


■ Quest of the Avatar


메인 퀘스트는 기존 울티마가 8대 미덕 위주로 진행되었던 것과는 달리 3대 원리를 바탕으로 이야기를 풀어나갑니다.
특히 Path of the Oracle에서는 기존 울티마 시리즈의 집대성과 같은 모습을 보여줍니다.

주된 과제인 미덕과 반미덕에 관한 페이지와 렌즈의 회수 과정은 기존 울티마 시리즈에서 보여줬던 서사를 떠올리게 하며 문게이트 대신 등장하는 루나 리프트, Jaanaford와 Mariah Mountains 같은 지명, 악보를 보며 피아노를 치면 사라지는 비밀의 벽 등 기존 요소를 변주하거나 인상 깊었던 이벤트 장면들을 재현합니다.

다만 개인적으로 Path of Love 퀘스트 전반에서 보이는 일본풍 그래픽 아트 스타일은 기존 울티마 세계관은 물론이고 중세 판지지스러운 배경에도 그다지 어울리지 않고 겉도는 느낌이라 몰입감을 해치는 경향이 있습니다.

 


첫 번째 이야기의 끝에서 오라클과 아라벨라는 '아바타의 길'에 관한 상반된 견해를 보이며 갈등을 드러냅니다.

이 부분이 차후 에피소드에서 심도 깊은 갈등으로 번지며 하나의 축을 이루게 될지, 그저 지나가는 하나의 이야깃거리일지는 다음을 기대해봐야겠습니다.

첫 에피소드라 그런지 이야기가 시작되려는 부분에서 끝나는 점은 뭔가 허전한 입맛을 남게 하는군요.

어찌되었든 슈라우드 오브 아바타의 첫 이야기는 예언에서 말한 대로 뉴브리타이아에 새로운 아바타(들)의 등장을 알리면서 끝을 맺게 됩니다. 다음 이야기에서는 로드 브리티시와 대륙에서 만날 것을 예고하면서 말이죠.

SotA는 총 5개의 에피소드로 제작될 예정이며 두 번째 이야기는 2019년 겨울에 예정되어 있습니다.

기존 SotA의 복합적인 평가를 그대로 안고 갈지, 새로이 거듭나며 울티마 시리즈를 대체하는 진짜 전설로 남게 될지는 지켜봐야할 것 같습니다.

 

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※ Note that many parts go through PvP-only areas. There are ways around for all of them, however nobody bothers to camp them to kill other players, and you are in for only a short amount of time. This guide only uses the bypass routes when the main route through the PvP ruins area is the more difficult way.
Also note that all parts of this path except for the final assembly can be completed in a party in open mode, but Hilt has the option for a solo mode.

■ Central Brittany
- Go to large oracle temple near the castle

■ Oracle Temple
- Talk to Oracle, first keywords through to "created to do"

■ Pages
[Page of Spirituality and Corporeality]
▷ Central Brittany
- Go to castle, go to library, get sheet music, sit at piano, play sheet music, secret door will open, page is in a chest

[Page of Honor and Disgrace]
▷ Kas Ruins
- Go into the town, then turn left. You should pass a big purple flower on the left. Continue until you find the elevator.
- Get on the elevator. At the top of it, change to the next elevator. Watch out for the flamethrowers on the cliff here. The center of the far side of the elevator might work.
- At the top, go left and go around the wall.
- In the keep, look for the bookshelf on the first floor on the left. A book opens it.
- The door to Kas Vault is behind the bookshelf.

[Page of Valor and Qualm]
▷ Dysborg Ruins
- Find the door using the compass marker. The building has a pit just inside the entrance, the door is in the pit. Watch out for the traps.

[Page of Justice and Malfeasance]
▷ Libris Ruins
- Find the door using the compass marker

[Page of Compassion and Cruelty]
▷ Graff Gem Mines
- Go to the basement level, you will need to break a wall along the way
- Take the tunnel to Rhun Vault

[Page of Honesty and Deceit]
▷ Opalis Ruins
- Find the door using the compass marker

[Page of Sacrifice and Narcisissm]
▷ Midras Ruins
- Find the door using the compass marker. Note that this is not the same door as from the Love path.

[Page of Humility and Pride]
- wait until you get the Vermillion Lens

■ Lenses
[Xanthous Lens]
※ You need to turn on shadows in your video settings
- The elevator is near the skeletons at the east exit, the monolith is the switch. If the switch isn't working, you may need to switch to party mode.
- Watch out for the air elementals, they can gust you off of the bridges
- South of the statue is a good place to wait without air elementals bothering you
- You can only use the ankh statue when the big statue's shadow is over it.
- This happens twice an hour, at about 45 seconds after the half hour.

[Cerulean Lens]
▷ Boreas Colossus
- Say "nothing" to the monk
- Set the cubes to have the same layout
- Take the right gap, then go down into the hole
- Go through the back wall, then up the vine on the other end
- Do not bother with the chests, they are all mimics
- [tip] Note that the answers to most of the puzzles are in books in the area you get sent when you fail a puzzle.
- At the deep pit, fall to the west half, there is water down there
- Click on the left wall where it says ANNE
- Chess puzzles: east pawn, south rook, northwest bishop (all white pieces)
- Answer three riddles from the dragon
※ Some answers
· Four hang, four sprang, two point the way, two to ward off dogs, one dangles after, always rather dirty. What am I? - Cow
· I am always hungry, I must always be fed, The finger I touch, will soon turn red. What am I? - Fire
· I am found in the sea and on land, but I do not walk or swim. I travel by foot, but am toeless. No matter where I go, I'm never far from home. What am I? - snail
· I can bring tears to your eyes, resurrect the dead, make you smile, and reverse time. I form in an instant, but last a lifetime. What am I? - Memory
· I weaken all men for hours each day. I show you strange visions while you are away. I take you by night, by day take you back. None suffer to have me, but do from my lack. What am I? - Sleep
· Poor people have it. Rich people need it. If you eat it you die. What is it? - Nothing
· The more you take, the more you leave behind. What am I? - Footsteps
· There is a house. One enters blind and comes out seeing. What is it? - School
· What is easy to get into but hard to get out of? - Trouble
· What is it that no man ever did see, which never was, always is to be? - Tomorrow
· You can see me in water, but I never get wet. What am I? - Reflection
· You will always find me in the past. I can be created in the present, But the future can never taint me. What am I? - History
- The ankh statue is at the top of the hill. Note that if you wait too long, an invisible wall will close the path along the hill, and you will have to answer riddles again.

[Vermillion Lens]
▷ Grannus Colossus
- [tip] Bring some Potions of Wolf Speed, these last 10 minutes, which should be more than enough if you make no big mistakes. Combining with Dash or Sprint will help too. Having Silent Movement is highly recommended.
- Use a Potion of Wolf Speed, then run through the first and second open gates before they close. Rest a moment, cast Silent Movement, and make your way to the next doors. Kick them open. If the first gate is closed, do not go in. You may want to switch to private mode, because that means someone else is in the area and could mess you up.
- Now you have to cross the poison pond. If you can make it on the logs alone, great. If you fall, run to the land areas on the right, and then heal like crazy. You can safely reach the end from the farther land area.
- Now proceed to the next open gates, then run through them and the next open gates. Dash alone is enough to make it through.
- Re-cast Silent Movement, then make your way around, first to the right, then in front of the second wall, then up on to the left corner of the far wall.
- Re-cast Silent Movement again and follow the far left wall to the far left corner.
- Go through the trap door in the floor of the corner tower, you should see a skeleton glowing blue. Search the skeleton and you will find...
- ...just a shard of the lens, plus a note about how it got broken
- (The statue was a red herring that would have put you amongst strong enemies.)

▷ The Epitaph (inside Desolis)
- The second lens shard is in a pool guarded by a satyr, the Page of Humility and Pride is in a chest in the troll room nearby

▷ Oracle Colossus
※ This will take a while, you should plan for an hour or two just in case.

- Activate the statues in the proper order. You can find the combination by trial and error, but it hurts when you make a mistake.
- [tip] The puzzle does not reset from being left idle, so you can hit one at a time and run away between them
- the elements in order : Moon Life Sun Air Death Water Fire Earth

- [tip] If you have to get away from aggro, the diagonal pillar is good for this
- First, you need to flip the lever to the south east, this pulls out a platform so you can hit the south west switch
- The central east platform goes up, now you need to flip the south east platform to get the bricks back so you can jump up
- Jump up the center east pillar and flip the center switch
- Go back to flip the south east switch again
- Now you can jump across on the north pillars

- You have to activate statues up one at a time, each reveals the next statue
- The first statue is in front of the south (higher) gazebo
- The fourth statue is on the east shore of the lava river
- When you get to the far side of the lava river, don't forget to flip that last statue!
- Once you get the last statue, you will need to go back around to the east shore, where you will find the last platforms to the southwest
- Look for the hatch on a small island. The third lens shard is in a chest.

▷ Hilt (in back of Nightshade Pass)
- Bring some coal. You need at least 5, but bring more just in case.
- [tip] Note that if you go in solo, you will be in a special quest-only version of this area. The important difference is that monsters do not respawn, so you can take your time.
- DO NOT FORGET THE COAL
- In the chapel room at the bottom, there is a brick switch along the left wall to open a secret door
In the final room, you stand in the center of the forge to activate it

■ Paladis Shardfall
- The Confluence Chamber is at the base of a waterfall in the center area
- Follow the quest marker on your compass. The door is hidden by some vines.
- Enter The Confluence Chamber
- Activate the podium
- Give it the eight pages and the three lenses all at once

■ Central Brittany
- Go back to the Oracle Temple and talk to the Oracle
- Make sure you end the conversation by clicking on "goodbye". Just pressing the ESC key may not trigger the completion.
- After the final conversation with the Oracle, you will see many words appear on your screen. Go outside to the little Oracle temple and you should be able to claim your shroud, consumables for the Dread Artifacts, and a free Player Owned Town Row Lot Deed.


* 출처 : SotA 포럼

 

 

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■ Resolute
- Talk to Brigid ("Knight-Captain"), keyword "Gawain", give amulet, keyword "make them hear"

■ Harvest
- Talk to Khary ("Ferryman"), keywords "official business", "Amulet for Grannus", "passage", "yes"

■ Estgard
- Talk to Aklir Vikison or Halvdi Hamison ("Knight of Norgard"), keyword "aid"

■ Kobold Expeditionary Camp
※ Note that this is a solo-only instance. You should not be in a party.
- talk to Kormag ("Kobold Commander"), keyword "imprisoned"
- fight the waves of kobolds, this is not easy for a mage or lower levels
- [tip] If you can't win the fight, you might be able to get the key at the cost of some Courage. Who has the key and how do you think you can get it?
- [tip] This fight is somewhat easier if you have a pet. A pet that requires skill level 29 will help a lot.
- [tip] If you need a short break from the fight, stand on top of the stones.
- [tip] If you can get the skirmishers or the monkey to attack the kobold guards by accident, they will kill it for you!

■ Ferig's Battle Camp
- Talk to Lord Ferig ("Lord")

■ Valhold
- Talk to Baldwin ("Knight of Norgard"), keyword "permission"

■ Valhold Palace
- Talk to Grannus ("King of Norgard"), keyword "amulet", give Brigid's amulet, keyword "activate", keyword "officer"
- Talk to Mara, keyword "ready"
- Follow Mara, then talk to her, keywords "help", "stop him", get Royal Warrant

■ Ferig's Battle Camp
- Talk to Lord Ferig, keyword "warrant", give warrant

■ Valhold Palace
- Talk to Essen, keyword "ready", then follow
- Talk to Essen, keywords "night of the crystal blades", "fourth baton", "request", receive Royal Norgard Writ of Passage and Baton Headpiece

■ Demig's Battle amp
- Give writ to gatekeeper
- Talk to Demig, keyword "Essen", give baton headpiece

■ Caverns of Skrekk
- Go to Korabar's keep in NE, talk to Korabar, keywords "Demig", "time for him to speak", "mark", give Baton Headpiece
- Talk to Korabar, keywords "plan", "time", "go now"

■ Valhold Palace
- Talk to Mara, keywords "I have news of Demig", "come forth"
- Talk to Essen, keywords "Korabar wants peace!", "forth baton", "arrived"
- Talk to Ferig, keyword "stand back"
- Talk to Grannus, keywords "Mara has betrayed Norgard.", "sceptre", "destiny"
※ At this point you should get a big XP reward.


* 출처 : SotA 포럼

 

 

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■ Blood River
- Talk to Robert Villines ("Official"), keyword "dagger"

■ Aerie
※ Make sure that "Skip converstaiton with merchants" is disabled!
- Talk to Kyle Behrand (blacksmith), keywords "Boreas", "Vertas"

■ Vertas
- Talk to Kiakis ("Vertas Traveller"), keywords "book", "bonesteel"

■ Jaanaford
- Talk to Jenna Karttunen ("Innkeeper"), keyword "bonesteel"

■ Kiln
- Talk to Dion ("Wounded Faun"), keywords "Artifice", "Blackblade Pass", "Perri" ("leg" and "satyr" for emotes)

■ Etceter
- Talk to Avitas ("Harbormaster"), keywords "passage", "something for you" ("human" for emote)
- Talk to Lady Ransom ("Traveller") in the inn for a way around the Etceter Crag Mines quest at the cost of some Truth virtue.

■ Etceter Crag Mines
※ Note that this should be a solo-only instance. You should not be in a party.
- Find "black iron ore" on the Bandit Chief

■ Etceter
- Give black iron ore to Avitas
- Talk to Captain Steel ("Ship Captain"), keyword "passage"

■ Xenos
- Talk to Chancellor Notus ("Elf Official"), keyword (uncertain)

■ Artifice
- Go into the yellow gateway.

■ Halls of Artifice
- Get the key from the chest in each of the three rooms
- Use the keys on the south door
- Watch out for the greenish trap tile on front of the kiddy cage
- Go through lighted arch and maze
- Talk to Notus, important keyword "Boreus"
- Go through next door
- Get bonesteel crown from small table
- Go through next door and lighted arch
- Talk to Hephaestus ("Kobold Blacksmith"), important keyword "destiny"
- Go through middle archway and lighted arch
- Talk to Kiakis, keyword "Notus"
- Talk to Perri ("Curious Faun"), keywords "homily" (give book), "stronger together"/"fight"/"free"
- Go back and talk to Hephaestus, keyword "destiny"
※ At this point (or maybe a previous step) you should get a big XP reward.
- Go back to the library, then around to the other exit (southwest)

■ Elysian Ruins
- Exit to Novia when you're done exploring


* 출처 : SotA 포럼

 

 

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